Double Rank
Gain additional ranks in the weekly double rank activity.
-
Increased Crucible Rank
Guardians Die in Darkness
Gain additional ranks in the weekly double rank activity.
Check out the vendors current offerings.
Agent of the Nine
A peddler of strange curios, Xûr's motives are not his own. He bows to his distant masters, the Nine.
Xûr was last spotted on The Tower around the Hanger.
Exotic Engram
97
Legendary Shards
Kinetic Exotic Linear Fusion Rifle
29
Legendary Shards
Kinetic Exotic Hand Cannon
125,000
Glimmer
200
Legendary Shards
1
Exotic Cipher
1
Ascendant Shard
Kinetic Exotic Scout Rifle
125,000
Glimmer
200
Legendary Shards
1
Exotic Cipher
1
Ascendant Shard
Hunter Exotic Leg Armor
23
Legendary Shards
Titan Exotic Chest Armor
23
Legendary Shards
Warlock Exotic Helmet
23
Legendary Shards
Void Legendary Auto Rifle
50
Legendary Shards
1,000
Glimmer
Solar Legendary Glaive
50
Legendary Shards
1,000
Glimmer
Void Legendary Hand Cannon
50
Legendary Shards
1,000
Glimmer
Void Legendary Machine Gun
50
Legendary Shards
1,000
Glimmer
Kinetic Legendary Pulse Rifle
50
Legendary Shards
1,000
Glimmer
Solar Legendary Sniper Rifle
50
Legendary Shards
1,000
Glimmer
Stasis Legendary Sniper Rifle
50
Legendary Shards
1,000
Glimmer
Cryptarch
A senior representative of the Cryptarchy, Master Rahool decodes engrams and seeks the treasures of humanity's past.
Uncommon Ship
5,000
Glimmer
Uncommon Ship
5,000
Glimmer
Uncommon Ship
5,000
Glimmer
Uncommon Ship
5,000
Glimmer
Uncommon Ship
5,000
Glimmer
Uncommon Ship
5,000
Glimmer
Uncommon Vehicle
5,000
Glimmer
Uncommon Vehicle
5,000
Glimmer
Uncommon Vehicle
5,000
Glimmer
Rare Vehicle
5,000
Glimmer
Armor Synthesis
Advanced Prototype Exo and warden of the Black Armory.
Legendary Shader
10,000
Glimmer
Legendary Shader
10,000
Glimmer
Legendary Shader
10,000
Glimmer
Legendary Material
1
Enhancement Core
10
Legendary Shards
5,000
Glimmer
Gunsmith
Banshee-44 has lived many lives. As master weaponsmith for the Tower, he supplies Guardians with only the best.
Legendary Material
1
Enhancement Core
10
Legendary Shards
5,000
Glimmer
Stasis Legendary Scout Rifle
30
Legendary Shards
7,000
Glimmer
Stasis Legendary Grenade Launcher
30
Legendary Shards
7,000
Glimmer
Solar Legendary Pulse Rifle
30
Legendary Shards
7,000
Glimmer
Kinetic Legendary Auto Rifle
30
Legendary Shards
7,000
Glimmer
Solar Legendary Grenade Launcher
30
Legendary Shards
7,000
Glimmer
Arc Legendary Hand Cannon
30
Legendary Shards
7,000
Glimmer
Void Legendary Auto Rifle
30
Legendary Shards
7,000
Glimmer
Arc Legendary Glaive
30
Legendary Shards
7,000
Glimmer
Kinetic Legendary Hand Cannon
30
Legendary Shards
7,000
Glimmer
Arc Legendary Linear Fusion Rifle
30
Legendary Shards
7,000
Glimmer
Kinetic Legendary Scout Rifle
30
Legendary Shards
7,000
Glimmer
Common Daily Bounty
250
Glimmer
Common Daily Bounty
250
Glimmer
Common Daily Bounty
250
Glimmer
Common Daily Bounty
250
Glimmer
The daily Lost Sector locations, modifiers, and rewards.
1830 | 1840
Lost sector found on European Dead Zone.
This mode contains Barrier Champions, which cannot be stopped without an Anti-Barrier mod.
This mode contains Unstoppable Champions, which cannot be stopped without an Unstoppable mod.
Enemies have Void shields.
{var:2189146210}% bonus to outgoing Arc damage.
{var:2189146210}% bonus to outgoing Void damage.
{var:2189146210}% bonus to outgoing Strand damage.
Extra Champions Locked Loadout Extra Shields
{var:4005007457}% increase to incoming Solar damage.
When defeated, Psions spawn Void grenades at their feet.
Regeneration is greatly impaired. Defeating enemies may create wells of Light.
Weapon overcharges from the Seasonal Artifact are active in this activity. Kinetic weapons do increased damage when your subclass element matches an active surge.
{var:1027206613}% bonus to Shotgun damage.
Limited fireteam revives. Gain additional revives by defeating Champions.
This week's Nightfall Strike location, modifiers, and rewards.
All Grandmaster Nightfalls are available!
Strike
Found on Cosmodrome.
Sidearm
This mode contains Barrier Champions, which cannot be stopped without an Anti-Barrier mod.
This mode contains Overload Champions, which cannot be stopped without an Overload mod.
{var:2189146210}% bonus to outgoing Arc damage.
{var:2189146210}% bonus to outgoing Strand damage.
Enemies have Arc shields.
Enemies have Solar shields.
Enemies have Void shields.
{var:4005007457}% increase to incoming Arc damage.
When defeated, Fallen Vandals spawn a web mine at their feet.
Weapon overcharges from the Seasonal Artifact are active in this activity. Kinetic weapons do increased damage when your subclass element matches an active surge.
{var:1027206613}% bonus to Linear Fusion Rifle damage.
Combatants have more health and are more difficult to stun.
You will not be able to change your equipment after this activity starts.
Regeneration is greatly impaired. Defeating enemies may create wells of Light.
All the challenges for the current season.
Complete the Week 1 "Into the Depths" mission.
Complete Salvage or Deep Dive activities while using an Arc or Strand subclass. Additionally, defeat Fallen anywhere in the system.
Successfully complete jobs in Salvage activities.
Catch fish at any Fish Pond. Additionally, complete public events on any destination.
In the EDZ, earn progress by completing bounties, patrols, public events, and Lost Sectors.
Complete weekly playlist challenges.
Score points in Rift. Bonus progress is awarded for igniting the Rift.
Defeat targets in Gambit with Primary ammo. Bonus progress is granted for using Auto Rifles, Hand Cannons, and Scout Rifles. Bonus progress also is granted for defeating Guardians.
Defeat Fallen combatants in Vanguard playlists or strikes. Earn bonus progress for defeating tougher combatants.
Calibrate close-range weapons—Sidearms, Submachine Guns, Shotguns, Glaives, and Swords. Bonus progress for defeating Guardians.
Complete the Week 2 "Into the Depths" mission.
Open chests in Salvage. Redeeming Salvage Keys grants additional progress. Additionally, defeat Taken anywhere in the system.
Defeat powerful combatants in Salvage activities.
Defeat targets with Shotguns or Sniper Rifles. Defeated Guardians or defeated combatants in Salvage or Deep Dive activities grant additional progress.
In the Throne World, complete bounties and earn progress by completing patrols, public events, and looting Lost Sectors.
Complete a Lost Sector on Legend or higher.
Defeat Guardians in the Mayhem playlist with Super abilities.
Defeat Taken in Gambit. Earn bonus progress for defeating tougher combatants.
Defeat Taken combatants in Vanguard playlists or strikes. Earn bonus progress for defeating tougher combatants.
Calibrate long-range weapons—Pulse Rifles, Bows, and Trace Rifles. Bonus progress is granted for defeating Guardians.
Complete the Week 3 "Into the Depths" mission.
Complete Salvage or Deep Dive activities while wielding any Season of the Deep weapon. Additionally, defeat targets with Arc or Strand damage anywhere in the system. Guardians grant additional progress.
Defeat bosses in Salvage activities.
Defeat targets with Submachine Guns or Swords. Defeated Guardians or combatants defeated in Salvage or Deep Dive activities grant additional progress.
On Nessus, earn progress by completing bounties, patrols, public events, and Lost Sectors.
Earn progress for giving commendations in Vanguard, Crucible, and Gambit activities.
Defeat Guardians in Crucible. Bonus progress is granted for opponents defeated with Arc, Strand, and Void ability final blows.
Earn points by banking Motes, defeating Blockers, and defeating Guardians in Gambit.
Defeat Champions in any Nightfall strike on Hero difficulty or higher. Earn bonus progress at higher difficulty tiers.
Calibrate mid-range weapons—Hand Cannons, Glaives, Auto Rifles, Fusion Rifles, and Machine Guns. Bonus progress is granted for defeating Guardians.
Complete the Week 4 "Into the Depths" mission.
Complete Salvage or Deep Dive activities while using a Void subclass. Additionally, defeat Hive anywhere in the system.
Successfully complete encounters at any depth in Deep Dive activities. Pressure Trial encounters grant increased progress.
Give or receive commendations in matchmade Salvage activities.
Unlock artifact mods.
Defeat Guardians in Momentum Control. Earn bonus progress with Zone Advantage.
Defeat targets with Auto Rifles, Hand Cannons, and Scout Rifles in Gambit. Bonus progress is granted for defeating Guardians.
Complete any Nightfall strike on Hero difficulty or higher.
Calibrate marksman weapons—Scout Rifles, Sniper Rifles, and Linear Fusion Rifles—by landing precision final blows. Bonus progress against Guardians.
Complete the Week 5 "Into the Depths" mission.
Complete 8 bounties from the Sonar Station in the H.E.L.M. Additionally, defeat powerful combatants anywhere in the system.
Defeat combatants with Power weapons in Salvage activities.
Defeat targets with Hand Cannons or Pulse Rifles. Defeated Guardians or combatants defeated in Salvage or Deep Dive activities grant additional progress.
Defeat targets anywhere in the system while using Auto Rifles, Hand Cannons, Scout Rifles, Glaives, or Linear Fusion Rifles. Bonus progress is granted for defeating Guardians.
Complete activities in Vanguard, Gambit, or Crucible playlists. Bonus progress is granted for completing Vanguard playlist activities at Hero difficulty or higher, or for winning Gambit or Crucible matches.
Complete Iron Banner matches. Earn bonus progress for wins.
Acquire Last Rite.
Complete the Week 6 "Into the Depths" mission.
Open chests in Deep Dive activities. Redeeming Deep Dive Keys grants bonus progress. Additionally, defeat targets with Void damage anywhere in the system. Guardians grant increased progress.
Successfully complete a Pressure Trial encounter at any depth in a Deep Dive activity. Additionally, defeat bosses and minibosses in Deep Dive activities.
Catch large or bigger fish at any Fish Pond. Fish must be at least 18kg to be considered large.
Generate Orbs of Power in Vanguard, Gambit, or Crucible playlists.
Defeat opponents in the Crucible with Auto Rifles, Hand Cannons, Scout Rifles, Glaives, or Linear Fusion Rifles. Additional progress is granted for landing final blows with Glaives, Linear Fusion Rifles, and Hand Cannons that use Special ammo.
Defeat bosses in strikes or Vanguard playlists.
Stun Champions.
Complete Salvage or Deep Dive activities while wearing Season of the Deep armor. Additionally, defeat bosses and minibosses anywhere in the system.
Complete Salvage on Legend difficulty.
Defeat targets with Seasonal weapons. Defeated Guardians or combatants defeated in Salvage or Deep Dive activities grant additional progress.
Complete Crucible matches in the Competitive playlist. Earn bonus progress for wins.
Defeat powerful combatants in Gambit. Earn bonus progress for defeating high-value targets.
Complete any Nightfall strike on Grandmaster.
Defeat combatants with Super abilities in Salvage activities.
Complete a Deep Dive activity with the highest tier reward bonus.
Give or receive commendations in matchmade Deep Dive activities.
Reach Power Level {var:1131227462} by earning pinnacle rewards.
Win multiple rounds in the Trials of Osiris.
Defeat targets in Gambit with Power Weapons. Bonus progress is granted for final blows with Linear Fusion Rifles and for defeating Guardians.
Defeat targets with Auto Rifles, Hand Cannons, Scout Rifles, Glaives, and Linear Fusion Rifles. Bonus progress is granted for defeating Guardians.
Rapidly defeat combatants in Salvage activities.
Catch Legendary or Exotic fish at any Fish Pond.
Acquire any ornament for the Seasonal ritual weapon.
Complete Crucible matches. Earn bonus progress in Iron Banner and for victories.
Defeat targets with an Arc, Strand, or Void subclass equipped in Gambit. Bonus progress is granted for ability final blows and defeating Guardians.
Get rapid precision final blows. Bonus progress is granted for every defeated target after the second one.
Complete the Whetstone encounter in Deep Dives and earn the Wicked Implement Scout Rifle.
In Neomuna, complete bounties, patrols, public events, and Lost Sectors.
Defeat Guardians in Crucible matches with the Arc subclass equipped. Bonus progress is granted for defeating blinded opponents.
Defeat targets in Gambit with weapons using Special ammo. Bonus progress is granted for defeating Guardians and landing final blows with Glaives and Hand Cannons using Special ammo.
Defeat combatants in Vanguard playlists or strikes with Primary ammo. Bonus progress is granted for more challenging combatants.
Keep up on all the latest articles, directly from the source.
Get a feel for the most popular and effective weapons currently being used in the Crucible.